Designing a full-sized game for a five-inch screen means focusing on what truly...
https://post-wiki.win/index.php/Portrait_Mode_Slot_UI_Tips_for_Thumb_Reach
Designing a full-sized game for a five-inch screen means focusing on what truly matters instead of just squeezing everything smaller. It’s about creating touch-first controls that feel natural and deciding between portrait or landscape to suit gameplay